Sanctum how many waves in mine




















However, applying them might be situatuoanlly tricky or less efficient. While in Canopy it is fine to place the mines closer to her spawn point and in Field the two queens progress faster than the Soakers and further in the maze they would be the ones to trigger them, in other maps like The Slums they can be put as a last resort that 'd kill the boss, but this hardly would protect the towers from the damage-blocking issue.

It should be stated that, since only the back is vulnerable, here enraging effects kiting, Mind control spires can be problematic and to cause the explosions to hit only the front of the boss lume, which wouldn't do any damage. The method with stacking mines on a player's head and exploding into this particular boss is generally a bad option as well.

The other ground boss The Super heavy is usually a lot less problematic than the other two and is less often a reason for mines, although he is also susceptible and blocks just a small portion of the huge amount of damage that the mines deal.

The Hoverers are another enemy, highly susceptible to mines as well. The treatment to them should be similar to that with the queen variant, since their front is invulnerable to the explosions - if they trigger the mines and walk away, they will suffer the damage in the way in which other lumes do, but if they are stopped exactly in the moment when the mine explodes, the explosion might hit only the front, dealing no any damage, similarly to the scenario with Hoverer queens.

The method with stacking mines on a player's head is generally a bad option here as well, since then the explosion would most likely hit only the invulnerable front. Fast enemies can be very big problem if they pass through the mines, since their extreme speed can cause multiple mines to trigger, dealing damage only to very few of them. Low-health enemies can be problematic if they happen to trigger mines, since this usually means high overkill damage, which, with this particular tower, is the biggest possible in the game.

On top of this many low-health lumes are fast and this can lead to unpleasant scenarios, one of the worst being the situtation when a Runner triggers multiple AR mines. This tower functions in a similar fashion to the Slow Field Dispenser , although the Slow Field Dispenser only generates slow fields when built rather than new fields on each new build phase.

If a Patriarch or a Super Heavy destroys the tower or a Hoverer queen stuns it, the placed mines will remain active on the field and new ones will be generated after repair like normally, like how it is for the Rupture mines. Overcharging the tower gives damage per resources. Environmental AR mines, scattered in a part of the maps are Rank 1 AR-mines dealing in the center of explosion.

In comparison, the orange mines deal more damage, equal to a rank 2 mine in the center of explosion. The yellow plant or "jellyfish" mines deal minor damage, equal to that from a level 1 AR mine, regardless of their size. Amp spire correlations Adding an Amp of any level makes for more damage per resource than overcharging and correspondingly makes for a bigger damage gain if being put before overcharge.

Overcharging the Amp has the same effect as overcharging the AR-mine dispenser above damage and from then on, maximum damage gain can be reached by putting equal amounts of resources in both towers. Note that all these 5 mentioned buffs stack only additively no multiplications. Post Tweet Email. Follow Us. Sanctum 2. Publisher: Coffee Stain Publishing. Release: May 15, Share Facebook Post. Twitter Tweet. Email Email. Comment Comment. The Edge. Unsurprisingly, Sanctum 2 looks and controls best on the PC, plus the requirements are incredibly low.

It also supports the Xbox Gamepad if you prefer dual sticks. Sanctum 2 Sanctum 2 blends FPS mechanics and tower defense so well that it brings out the best of both worlds. Purchase More Info. Concept Combine tower defense and FPS combat to outsmart baddies trying to damage a precious core. Graphics The crisp and clear graphics, interesting level structures, and unique character models stand out, but some backdrops could be more creative.

Playability The rules and controls are easy to learn. Strategies for success get complex, encouraging experimentation and creative thinking. Entertainment Whether playing with others or alone, Sanctum 2 is fun.

It not only gets your head in the game, but your reflexes as well. Kimberley Wallace. Roboto Survive all the waves on Aftershock on Insane difficulty. Epicenter Shoot a teammate into an enemy. Et Tu Brute Collect 10 presents. Flawless Kill Dodgers. Flyswatter Reach wave 15 on Hardcore difficulty in singleplayer endless. Forever Alone Build one of each Tower on Arc. Fully Covered Survive all the waves on Facility.

Geddan Get weak spot hits. Giant Enemy Crab Survive all the waves on Aftermath. Good at Math Kill Walkers. Good Day, Mr. Walker Reach wave 25 on experienced difficulty in singleplayer endless. I Am Invincible! Survive all the waves on Mine on Insane difficulty.

I Never Miss Freeze an enemy in a max level slow field. If you Replace the Working Parts Survive a wave without spending any Resources in previous Build Phase. It's Cool, I've got this This is a secret achievement, can you unlock it? Keep quiet Survive all the waves on Aftershock. Landslide Reach wave 30 on Casual Endless. Legion Kill Blockers. Find the sandwiches on Bridge.

Lunch box Kill Runners. Mach 5 Kill an enemy with a grenade while being knocked back. Martyr Meet the President on Arc. Meet the President Deal the most damage during a wave in a 4 player match. MVP Complete a level without teleporting.

Old School Reach wave 10 only having built Blocks and Lightnings. Over ! Perfectionist Join and finish a 2-player game with a partner who was deserted by their former partner. Poacher Kill spore pods. Pollen Allergy Shoot 12 Strawberry Fishes. Predator Survive all the waves on Slums. Prepare for Trouble! Teleport times.

Reanimator Survive all the waves on Complex on Insane difficulty. Running in Circles Kill Hoverers. Rymndhaest Survive all the waves on Arc.



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